mygod: (Default)
scawwy mods ([personal profile] mygod) wrote2024-04-30 01:40 pm
Entry tags:

graveyard

Graveyard

the town

post one


Welcome to Deda



So, you're dead. Sucks!

Except you might not feel dead—after what feels like a long brush with dreamless sleep, you wake up in a quaint hole: a coffin in an uncovered grave, blanketed in fog. Entombed with you are any personal items (unless they're trial evidence, sorry), and a strange feeling of... lightness? Whatever corruption was in your blood seems to have cleared away with your death, and your injuries are healed, besides any cool scars and lingering aches.

Once you make your way out, a quiet, verdant graveyard (literal) awaits you. You could take a look around the various locations, but the same fog that greeted you surrounds this place, keeping you from venturing too far outside of the town limits.

Still, you may as well get yourself situated. You're not done yet.




Welcome to the graveyard! Here's a quick primer:

You are dead. However, characters are healed of their critical injuries; they may keep any scars or lingering pains that you like. Additionally, they are no longer corrupted. The monstrous force inside you has subsided; this means characters will no longer have powers, etc.

● Setting ● The graveyard has the overall look and feel of a small New England town from the '90s; characters can travel any of the Graveyard Locations, fenced in by fog and forests. But the fog makes this place otherworldly, and strangely permeable. Maybe you can influence your surroundings?

● Living Watch ● Where there are screens, you can view the living side. This includes televisions at the bar, Heaven's Night, and in the apartment lobby—you may even spot a passing glimpse of them in a mirror or glass of water. Only public gatherings like mingles, trial, etc, can be seen and heard this way.

● Items ● Personal inventory transfers over to the graveyard, including items that may be stolen during trial. The only items that stay on the living side are ones that are voluntarily given away. Thursday victims will receive their items in their rooms on Sunday, after Execution. Those who arrive any other day will have their items in their grave with them.

● Injuries and Death ● Characters can still be injured and die here. While characters do not stay dead, please let the mods know if it does happen, so we can inform you of how it works.

● Audiences ● You can audience Death in person, but none of the other NPCs are currently available. You can ignore the note section and go to the apartment penthouse directly to visit, or meet him wherever.

● Effects and Events ● Weekly effects still hit the graveyard, and you may use items on the living unless otherwise noted. Mini-events will go up at the same time as their living counterparts. CYOAs are still available for our sweet deda.

● OOC Notes ● Alluding to the fact that the graveyard exists OOCly is okay, but please keep details of what it looks like, what happens here, plot, et cetera, to yourselves. Feel free to ask the mods if you're not sure about anything!



intrapid: (132)

week??? 2???

[personal profile] intrapid 2024-06-29 04:01 am (UTC)(link)
[ It's late thursday night, and the dirt in the graveyard shifts as a figure slowly sits up from inside a shallow grave. Even as he struggles to stand, dirt falling off his hair and shoulders in clumps, darkness continues to cling to him in the form of cursed burns and clotting blood, in stiff and painful movements, a dragging foot, breath that comes out shallow and harsh.

one step.

two.

and then anybody watching can see him stumble against a broken gravestone and proceed to fall face first into another open grave back where he belongs. ]
segnale: (sprite. 18)

[personal profile] segnale 2024-06-29 04:03 am (UTC)(link)
[AAAAAA RUNS OVER AND LOOKS INTO THE GRAVE]

Karma!?
intrapid: (115)

[personal profile] intrapid 2024-06-29 04:04 am (UTC)(link)
[ Karma(?) lies there at the bottom of the grave. he does not move. ]
segnale: (ac. 4)

[personal profile] segnale 2024-06-29 04:13 am (UTC)(link)
[looks like she is debating climbing in to wake up but that feels like a bad idea

yells instead]


Karma!!
intrapid: (126)

[personal profile] intrapid 2024-06-29 04:23 am (UTC)(link)
[ Nona's voice rings out across the graveyard. It's kind of funny: Karma had always praised her for her voice, with questionable sincerity, but she really does have a remarkable talent for shouting.

so why doesn't her voice reach him now, sitting not even two feet away from her...? ]
segnale: (sprite. 18)

[personal profile] segnale 2024-06-29 04:34 am (UTC)(link)
[HM

WELL I SEE BOOTHILL IS HELPING HIM OUT. CONCERN.]
intrapid: (145)

[personal profile] intrapid 2024-06-29 04:36 am (UTC)(link)
[ nona's hands are safe today ]
shirtbag: (pic#17223571)

[personal profile] shirtbag 2024-06-29 04:09 am (UTC)(link)
[ ALSO RUNS TO THE GRAVE ]

Karma!

[ he immediately drops down to his knees at the edge and leans over to look. ]

Fudgin' heck...! You all right down there? I'll come and get ya' up!
intrapid: (083)

[personal profile] intrapid 2024-06-29 04:17 am (UTC)(link)
[ all of them just leaning over the edge instead of reaching out and sacrificing their hand ):

At least it's a shallow grave, one that he can emerge from just sitting upon his own knees, bloodied fingers gripping the edge of the grave and breaking the soil with his weight as he tries to stand with a grunt of effort.

He does not answer, doesn't even acknowledge Boothill's presence. ]
shirtbag: (pic#17223568)

[personal profile] shirtbag 2024-06-29 04:20 am (UTC)(link)
[ well. boothill does grab his arm to try and steady him as he stands up and maybe walks out of the grave? ]

Easy there... Holy forkeroni. Sure did a number on you, eh?
intrapid: (010)

[personal profile] intrapid 2024-06-29 04:33 am (UTC)(link)
[ HOLY FORKERONI IS RIGHT the moment Boothill touches Karma's arm, he jerks it away with a strangled yell, eyes snapping open bright, wild, uncomprehending as he pulls back, loses his balance, and falls right back down on his ass. It's the look of a feral cornered animal, bloodied fingers scrabbling the ground next to him in a desperate search for some sort of weapon, breath harsh and hitching.

again and again, the faces of his friends... ]
shirtbag: (pic#17223531)

[personal profile] shirtbag 2024-06-29 04:41 am (UTC)(link)
[ boothill immediately staggers away once karma cries out and falls backward—meaning he's not able to grab ahold of karma at all before he drops back ass-first into the grave. ]

H-Hey, kid...!

[ like he did when they first saw each other, boothill raises his hands for karma to see. ]

I ain't got nothin'! See? We ain't gonna hurt ya'.
intrapid: (085)

[personal profile] intrapid 2024-06-29 04:48 am (UTC)(link)
[ There's a flinch when Boothill raises his empty hands, and Karma shrinks back just a little further when he looks from side to side and sees Nona and Aventurine there, as if also just noticing them for the first time too. The shudder in his breath is forced slow, hissed through clenched teeth.

He opens his mouth to speak, but nothing comes out. he doesn't seem to realize that, though, paranoia and suspicion wrapped around his throat. ]
shirtbag: (pic#17223559)

[personal profile] shirtbag 2024-06-29 04:51 am (UTC)(link)
[ ):

boothill shakes his head slowly, looking on sadly. ]


We can't hear ya', kid.

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tactic: (pic#17157220)

[personal profile] tactic 2024-06-29 04:16 am (UTC)(link)
[ HE IS ALSO CROWDING AROUND THIS OPEN GRAVE to peer at where Karma has fallen. ]

You okay down there?
intrapid: (141)

[personal profile] intrapid 2024-06-29 04:20 am (UTC)(link)
[ Is he okay down there? it's honestly hard to tell, him just lying there as one would when they've exhausted every ounce of strength in their body and want nothing more than be one with the dirt for a couple of days.

He really doesn't want to get up. actually, it was like this the very first time he'd died and woke up in the graveyard too, way after everybody else had already arrived ]
tactic: (pic#17149918)

[personal profile] tactic 2024-06-29 04:24 am (UTC)(link)
[ Okay, well. Aventurine's arms and hands are injured so there's no way he's hauling a boy much taller than himself out of a grave hole.

WAITS FOR BOOTHILL TO PULL KARMA OUT? ]
intrapid: (002)

[personal profile] intrapid 2024-06-29 04:25 am (UTC)(link)
[ Completely valid. this is so late at night, go back to bed, Aventurine ]
tactic: nn1d4z (pic#17227597)

[personal profile] tactic 2024-06-29 04:29 am (UTC)(link)
[ YOU'RE SCARING ME KARMA ]
wolftonic: (b91)

[personal profile] wolftonic 2024-06-29 03:03 pm (UTC)(link)
[ i don't know how timelines work anymore but he is also here to be concerned and watch karma get his hands held by aventurine ]
intrapid: (096)

[personal profile] intrapid 2024-06-29 03:07 pm (UTC)(link)
[ DON'T JUST STAND THERE AND WATCH ]

Nehan...

[ :pleading: ]
wolftonic: (b08)

[personal profile] wolftonic 2024-06-30 02:23 am (UTC)(link)
[ he'll help treat his burns but he will let him get friendshipped first

he waves at his struggle. ]
intrapid: (099)

[personal profile] intrapid 2024-06-30 04:09 am (UTC)(link)
[ no he doesn't want this. but you know? seeing someone act like a proper asshole is grounding, somehow, so after he shakes off Aventurine's olive branch of friendship- ]

Can you... [ it's so weird, not being able to hear his own voice ] fix hearing?
rimet: (pic#17251389)

[personal profile] rimet 2024-06-29 03:31 pm (UTC)(link)
[ ...

Pickles watches the whole thing like Aventurine holding hands with Karma and just drops off another wrapped candy near Karma. It's grape flavored. He leaves. Gooby.
]
intrapid: (127)

[personal profile] intrapid 2024-06-29 03:32 pm (UTC)(link)
[ pickles........... damn.... ]