mygod: (Default)
scawwy mods ([personal profile] mygod) wrote2024-04-30 01:40 pm
Entry tags:

graveyard

Graveyard

the town

post one


Welcome to Deda



So, you're dead. Sucks!

Except you might not feel dead—after what feels like a long brush with dreamless sleep, you wake up in a quaint hole: a coffin in an uncovered grave, blanketed in fog. Entombed with you are any personal items (unless they're trial evidence, sorry), and a strange feeling of... lightness? Whatever corruption was in your blood seems to have cleared away with your death, and your injuries are healed, besides any cool scars and lingering aches.

Once you make your way out, a quiet, verdant graveyard (literal) awaits you. You could take a look around the various locations, but the same fog that greeted you surrounds this place, keeping you from venturing too far outside of the town limits.

Still, you may as well get yourself situated. You're not done yet.




Welcome to the graveyard! Here's a quick primer:

You are dead. However, characters are healed of their critical injuries; they may keep any scars or lingering pains that you like. Additionally, they are no longer corrupted. The monstrous force inside you has subsided; this means characters will no longer have powers, etc.

● Setting ● The graveyard has the overall look and feel of a small New England town from the '90s; characters can travel any of the Graveyard Locations, fenced in by fog and forests. But the fog makes this place otherworldly, and strangely permeable. Maybe you can influence your surroundings?

● Living Watch ● Where there are screens, you can view the living side. This includes televisions at the bar, Heaven's Night, and in the apartment lobby—you may even spot a passing glimpse of them in a mirror or glass of water. Only public gatherings like mingles, trial, etc, can be seen and heard this way.

● Items ● Personal inventory transfers over to the graveyard, including items that may be stolen during trial. The only items that stay on the living side are ones that are voluntarily given away. Thursday victims will receive their items in their rooms on Sunday, after Execution. Those who arrive any other day will have their items in their grave with them.

● Injuries and Death ● Characters can still be injured and die here. While characters do not stay dead, please let the mods know if it does happen, so we can inform you of how it works.

● Audiences ● You can audience Death in person, but none of the other NPCs are currently available. You can ignore the note section and go to the apartment penthouse directly to visit, or meet him wherever.

● Effects and Events ● Weekly effects still hit the graveyard, and you may use items on the living unless otherwise noted. Mini-events will go up at the same time as their living counterparts. CYOAs are still available for our sweet deda.

● OOC Notes ● Alluding to the fact that the graveyard exists OOCly is okay, but please keep details of what it looks like, what happens here, plot, et cetera, to yourselves. Feel free to ask the mods if you're not sure about anything!



residentmerc: (there's a fire in my brain)

[personal profile] residentmerc 2024-06-29 07:01 pm (UTC)(link)
It's fine. [ quickly, just-- ] I wasn't sure... what'd happened until now. I felt sick, but I thought it was...

[ doesn't. explain. ]

They're not gonna figure it out.
segnale: (a. 2)

[personal profile] segnale 2024-06-29 07:05 pm (UTC)(link)
[hm]

... M-Maybe they'll get lucky on something...
residentmerc: (getting closer and closer)

[personal profile] residentmerc 2024-06-29 07:07 pm (UTC)(link)
... Yeah. Maybe.

[ #doubt ]
segnale: (sprite. 6)

[personal profile] segnale 2024-07-01 05:06 am (UTC)(link)
[I WAS SERIOUS SO HERE I AM

cautiously reaches up to pat him... testing the waters...]
residentmerc: (oh lay my curses out to rest)

[personal profile] residentmerc 2024-07-01 05:09 am (UTC)(link)
[ letting her pat and looking down at her curiously? ]

Nona?
segnale: (f. 7)

[personal profile] segnale 2024-07-01 05:13 am (UTC)(link)
[it's just a consoling pat over trial shenanigans.......

but since he is more receptive to physical contact than she expected.................









she is going to cautiously go for that hug after all]
residentmerc: (brought to my knees)

[personal profile] residentmerc 2024-07-01 05:18 am (UTC)(link)
[ oh. he is mostly surprised by how much she's telegraphing it but he lets it happen!!!!! he doesn't like. hug back and kind of stares like an idiot for a little too long, but he does eventually wrap his arm around her shoulders ]

...You okay? [ concern? ]
segnale: (sprite. 20)

[personal profile] segnale 2024-07-01 05:27 am (UTC)(link)
[gasp!! arm!!!]

... Don't be too embarrassed by me saying this, but I missed you a lot, Cloud. Hehe...
residentmerc: (emptiness surrounds you)

[personal profile] residentmerc 2024-07-01 05:29 am (UTC)(link)
[ ....oh. well he didn't expect that at all so he is embarrassed and a little shocked ]

... I... [ hrmggmmm ] ... Me too.

[ she DIED so she gets to HEAR THIS ]
segnale: (sprite. 1)

[personal profile] segnale 2024-07-01 05:30 am (UTC)(link)
—Whoa, really!?

[SORRY SHE'S SHOCKED TO HEAR HIM SAY IT]
residentmerc: (hey i just met you)

[personal profile] residentmerc 2024-07-01 05:34 am (UTC)(link)
Don't sound so shocked about it!

[ he was also shocked. ]
segnale: (as. 1)

[personal profile] segnale 2024-07-01 05:38 am (UTC)(link)
I mean, I didn't expect to hear that from you! Wow...
residentmerc: (to everything)

[personal profile] residentmerc 2024-07-01 06:23 am (UTC)(link)
Not making it sound any better.
segnale: (ac. 3)

[personal profile] segnale 2024-07-01 06:24 am (UTC)(link)
B-But I really appreciate it!
residentmerc: (hey i just met you)

[personal profile] residentmerc 2024-07-01 06:28 am (UTC)(link)
[ just going hrmmmm... embarrassed on two different levels... ]

I'm never saying it again, so don't get in trouble anymore.
segnale: (ac. 4)

[personal profile] segnale 2024-07-01 06:43 am (UTC)(link)
Whaaaaaaat?

[TO BOTH OF THOSE THINGS]
residentmerc: (oh my oh my singing songs)

[personal profile] residentmerc 2024-07-01 05:22 pm (UTC)(link)
You heard me. One time only thing.