mygod: (Default)
scawwy mods ([personal profile] mygod) wrote2024-04-30 01:40 pm
Entry tags:

graveyard

Graveyard

the town

post one


Welcome to Deda



So, you're dead. Sucks!

Except you might not feel dead—after what feels like a long brush with dreamless sleep, you wake up in a quaint hole: a coffin in an uncovered grave, blanketed in fog. Entombed with you are any personal items (unless they're trial evidence, sorry), and a strange feeling of... lightness? Whatever corruption was in your blood seems to have cleared away with your death, and your injuries are healed, besides any cool scars and lingering aches.

Once you make your way out, a quiet, verdant graveyard (literal) awaits you. You could take a look around the various locations, but the same fog that greeted you surrounds this place, keeping you from venturing too far outside of the town limits.

Still, you may as well get yourself situated. You're not done yet.




Welcome to the graveyard! Here's a quick primer:

You are dead. However, characters are healed of their critical injuries; they may keep any scars or lingering pains that you like. Additionally, they are no longer corrupted. The monstrous force inside you has subsided; this means characters will no longer have powers, etc.

● Setting ● The graveyard has the overall look and feel of a small New England town from the '90s; characters can travel any of the Graveyard Locations, fenced in by fog and forests. But the fog makes this place otherworldly, and strangely permeable. Maybe you can influence your surroundings?

● Living Watch ● Where there are screens, you can view the living side. This includes televisions at the bar, Heaven's Night, and in the apartment lobby—you may even spot a passing glimpse of them in a mirror or glass of water. Only public gatherings like mingles, trial, etc, can be seen and heard this way.

● Items ● Personal inventory transfers over to the graveyard, including items that may be stolen during trial. The only items that stay on the living side are ones that are voluntarily given away. Thursday victims will receive their items in their rooms on Sunday, after Execution. Those who arrive any other day will have their items in their grave with them.

● Injuries and Death ● Characters can still be injured and die here. While characters do not stay dead, please let the mods know if it does happen, so we can inform you of how it works.

● Audiences ● You can audience Death in person, but none of the other NPCs are currently available. You can ignore the note section and go to the apartment penthouse directly to visit, or meet him wherever.

● Effects and Events ● Weekly effects still hit the graveyard, and you may use items on the living unless otherwise noted. Mini-events will go up at the same time as their living counterparts. CYOAs are still available for our sweet deda.

● OOC Notes ● Alluding to the fact that the graveyard exists OOCly is okay, but please keep details of what it looks like, what happens here, plot, et cetera, to yourselves. Feel free to ask the mods if you're not sure about anything!



residentflorist: (Wishing I never gave trust)

[personal profile] residentflorist 2024-06-29 05:53 pm (UTC)(link)
Then maybe that means we aren't really gone at all. [just a thought. but...hum.]

...it will hurt them. But we have to trust they'll keep it together and find comfort in each other to pull themselves through. And we'll just have to be here for Mathis when he arrives. This won't be easy for him either. [...] I found my partner last weekend, too. But...I lied to them. They don't know that I know.

[she only mentions it because she was scared of this exact possibility.]
naginota: (82)

[personal profile] naginota 2024-06-29 06:20 pm (UTC)(link)
...Maybe.

[ he reaches out to touch aerith's shoulder. ]

I'm sure they'll understand why you did. You were afraid of something happening to them, right? They'll be safer, for a little while.

[ that's the best he can hope for when we're killing at least five people a week. ]
residentflorist: (You play forgiveness)

[personal profile] residentflorist 2024-06-29 06:38 pm (UTC)(link)
Yeah. They're a nice person even when they don't think they are, and they weren't really looking to match either. So I probably did both of us a favor. Hopefully...
naginota: (115)

[personal profile] naginota 2024-06-29 06:41 pm (UTC)(link)
We can hope.

...Who was it, if I may ask?
residentflorist: (Slipping out of time)

[personal profile] residentflorist 2024-06-29 06:58 pm (UTC)(link)
Gojo. He told me his monster first, and I...didn't want to lock him in when neither of us were looking. So I lied and told him I had Cloud's.
naginota: (121)

[personal profile] naginota 2024-06-29 07:01 pm (UTC)(link)
Well, at least you know now that he'll be safe. [ ... ] Unless he gets caught by that new rule.
residentflorist: (Who is the lamb)

[personal profile] residentflorist 2024-06-29 07:08 pm (UTC)(link)
Yeah...even if he matches with someone new, I doubt he's changing his mind about looking. He's probably only helping to find someone else's.
naginota: (15)

[personal profile] naginota 2024-06-29 07:12 pm (UTC)(link)
I think they need a better system for that, if they want to avoid this happening again.
residentflorist: (I'm afraid of what I'm risking)

[personal profile] residentflorist 2024-06-29 07:15 pm (UTC)(link)
Maybe that's something we can do here. Start thinking of a way to implement a new system and figure out how to suggest it to them.
naginota: (111)

[personal profile] naginota 2024-06-29 07:16 pm (UTC)(link)
It sounds like we can speak to the overseers from here... Maybe they'd be able to pass the message along?
residentflorist: (And that Heaven is overrated)

[personal profile] residentflorist 2024-06-29 07:24 pm (UTC)(link)
It's worth a try, right? Seems like there isn't much for us to do now but a few tasks and helping where we can.
naginota: (14)

[personal profile] naginota 2024-06-29 07:40 pm (UTC)(link)
If that's all we can do, then we'll make it work somehow.

[ he trusts the rest of you to figure it out. you're all very smart even if his own brain is the size of a pea.

he's gonna be emo about the reactions to his body report in the meantime... weh, laudna... ]
residentflorist: (Out there)

[personal profile] residentflorist 2024-06-29 07:46 pm (UTC)(link)
[his pea brain is still great. but she nods and will just quietly vibe next to him for support, still patting his arm gently.]
segnale: (cg. 11)

[personal profile] segnale 2024-06-29 07:15 pm (UTC)(link)
[oh.

relief that gojo isn't dying (well unless a freak incident happens tonight) aaaaaaaa]
residentflorist: (Before I make the final sacrifice)

[personal profile] residentflorist 2024-06-29 07:24 pm (UTC)(link)
[YEAH.]

That was my strategy, if people ever asked to trade. Have them share first so I'd always know. They didn't need to be tied to me.
segnale: (f. 2)

[personal profile] segnale 2024-06-29 07:25 pm (UTC)(link)
That's smart. The only time we ever got close was Geto taking his shot and seeing if I'd tell him without him reciprocating, but I had to decline because then I'd be dying of curiosity while he could walk away stress-free.
residentflorist: (So tell me when)

[personal profile] residentflorist 2024-06-29 07:34 pm (UTC)(link)
[that gets her to laugh.]

Why did he think that'd work, exactly?
segnale: (sprite. 20)

[personal profile] segnale 2024-06-29 07:36 pm (UTC)(link)
[she laughs back.]

He just wanted to try! But he did know it was a long shot and he didn't think it'd work on anyone here.
residentflorist: (I know we can make it)

[personal profile] residentflorist 2024-06-29 07:42 pm (UTC)(link)
He's funny that way. [she likes geto. she'll miss him and not his worm.] At least he already had low expectations!
segnale: (sprite. 6)

[personal profile] segnale 2024-06-29 07:43 pm (UTC)(link)
I did tell him that he never knew, maybe someone here would take him up on it...
residentflorist: (This is a gift)

[personal profile] residentflorist 2024-06-29 07:54 pm (UTC)(link)
You have to give him some credit for trying, I guess.