mygod: (Default)
scawwy mods ([personal profile] mygod) wrote2024-04-30 01:40 pm
Entry tags:

graveyard

Graveyard

the town

post one


Welcome to Deda



So, you're dead. Sucks!

Except you might not feel dead—after what feels like a long brush with dreamless sleep, you wake up in a quaint hole: a coffin in an uncovered grave, blanketed in fog. Entombed with you are any personal items (unless they're trial evidence, sorry), and a strange feeling of... lightness? Whatever corruption was in your blood seems to have cleared away with your death, and your injuries are healed, besides any cool scars and lingering aches.

Once you make your way out, a quiet, verdant graveyard (literal) awaits you. You could take a look around the various locations, but the same fog that greeted you surrounds this place, keeping you from venturing too far outside of the town limits.

Still, you may as well get yourself situated. You're not done yet.




Welcome to the graveyard! Here's a quick primer:

You are dead. However, characters are healed of their critical injuries; they may keep any scars or lingering pains that you like. Additionally, they are no longer corrupted. The monstrous force inside you has subsided; this means characters will no longer have powers, etc.

● Setting ● The graveyard has the overall look and feel of a small New England town from the '90s; characters can travel any of the Graveyard Locations, fenced in by fog and forests. But the fog makes this place otherworldly, and strangely permeable. Maybe you can influence your surroundings?

● Living Watch ● Where there are screens, you can view the living side. This includes televisions at the bar, Heaven's Night, and in the apartment lobby—you may even spot a passing glimpse of them in a mirror or glass of water. Only public gatherings like mingles, trial, etc, can be seen and heard this way.

● Items ● Personal inventory transfers over to the graveyard, including items that may be stolen during trial. The only items that stay on the living side are ones that are voluntarily given away. Thursday victims will receive their items in their rooms on Sunday, after Execution. Those who arrive any other day will have their items in their grave with them.

● Injuries and Death ● Characters can still be injured and die here. While characters do not stay dead, please let the mods know if it does happen, so we can inform you of how it works.

● Audiences ● You can audience Death in person, but none of the other NPCs are currently available. You can ignore the note section and go to the apartment penthouse directly to visit, or meet him wherever.

● Effects and Events ● Weekly effects still hit the graveyard, and you may use items on the living unless otherwise noted. Mini-events will go up at the same time as their living counterparts. CYOAs are still available for our sweet deda.

● OOC Notes ● Alluding to the fact that the graveyard exists OOCly is okay, but please keep details of what it looks like, what happens here, plot, et cetera, to yourselves. Feel free to ask the mods if you're not sure about anything!



underinworld: (10)

[personal profile] underinworld 2024-06-29 01:31 am (UTC)(link)
I got careless. Sorry about that.

[Yeah, blaming herself because it should have been up to her to help him, she feels. If she had managed to fight better that place maybe he'd have survived, is what she thinks]
tactic: (pic#17227646)

[personal profile] tactic 2024-06-29 01:35 am (UTC)(link)
We'll keep an eye out. I don't know... what this means for him.

[ He is so worried about Karma, but. There's only so much they can do, and Erin is injured. ]

In the meantime, let's get you treated. Any injuries that can't be seen?
underinworld: (10)

[personal profile] underinworld 2024-06-29 01:40 am (UTC)(link)
...I don't...think I have more. Just get me out of here, I can't deal with things anymore for today.

[It's hitting her really hard, yeah, and in a way she's giving up...at least for a few hours. Something in her head tells her this might be all just more cursed place and she's letting herself fall into a trap, but she's too drained to keep going. If this all is a trap and she's falling into it, well, so be it, can't do a thing about it]
tactic: (pic#17149917)

[personal profile] tactic 2024-06-29 01:44 am (UTC)(link)
[ Watches her pass the rock to Nona. Huh, another one? ]

Right. Let's get you inside and find Nehan.

[ RAISES THE BAT SIGNAL FOR NEHAN ]
underinworld: (61)

[personal profile] underinworld 2024-06-29 01:50 am (UTC)(link)
[Erin mutters to herself while she's led away, not having really meant to be heard, but oh well:]

That flipping rock better have been worth it...

[If it turns out this was all for nothing she's going to be so upset! But hey, at least it's glaringly obvious the rock has magical power in it, everyone should be able to feel that]
tactic: (pic#17159244)

[personal profile] tactic 2024-06-29 01:59 am (UTC)(link)
[ Sorry, he will hear. ]

... Nona and I found something similar at the lighthouse.

[ As they make their way inside. ]
underinworld: (76)

[personal profile] underinworld 2024-06-29 02:02 am (UTC)(link)
[Oh, she was heard. Well, that's a little encouraging to hear...]

I gave that one to Nona. [He noticed, Erin] Guess there was a point to all this beyond trying to pile on the trauma.
Edited 2024-06-29 02:02 (UTC)
tactic: (pic#17179771)

[personal profile] tactic 2024-06-29 02:04 am (UTC)(link)
[ Looks down at his own bandaged hands. ]

... I just hope Karma's okay.

[ Please don't let that kid be in another dimension all by himself. ]