mygod: (Default)
scawwy mods ([personal profile] mygod) wrote2024-04-30 01:40 pm
Entry tags:

graveyard

Graveyard

the town

post one


Welcome to Deda



So, you're dead. Sucks!

Except you might not feel dead—after what feels like a long brush with dreamless sleep, you wake up in a quaint hole: a coffin in an uncovered grave, blanketed in fog. Entombed with you are any personal items (unless they're trial evidence, sorry), and a strange feeling of... lightness? Whatever corruption was in your blood seems to have cleared away with your death, and your injuries are healed, besides any cool scars and lingering aches.

Once you make your way out, a quiet, verdant graveyard (literal) awaits you. You could take a look around the various locations, but the same fog that greeted you surrounds this place, keeping you from venturing too far outside of the town limits.

Still, you may as well get yourself situated. You're not done yet.




Welcome to the graveyard! Here's a quick primer:

You are dead. However, characters are healed of their critical injuries; they may keep any scars or lingering pains that you like. Additionally, they are no longer corrupted. The monstrous force inside you has subsided; this means characters will no longer have powers, etc.

● Setting ● The graveyard has the overall look and feel of a small New England town from the '90s; characters can travel any of the Graveyard Locations, fenced in by fog and forests. But the fog makes this place otherworldly, and strangely permeable. Maybe you can influence your surroundings?

● Living Watch ● Where there are screens, you can view the living side. This includes televisions at the bar, Heaven's Night, and in the apartment lobby—you may even spot a passing glimpse of them in a mirror or glass of water. Only public gatherings like mingles, trial, etc, can be seen and heard this way.

● Items ● Personal inventory transfers over to the graveyard, including items that may be stolen during trial. The only items that stay on the living side are ones that are voluntarily given away. Thursday victims will receive their items in their rooms on Sunday, after Execution. Those who arrive any other day will have their items in their grave with them.

● Injuries and Death ● Characters can still be injured and die here. While characters do not stay dead, please let the mods know if it does happen, so we can inform you of how it works.

● Audiences ● You can audience Death in person, but none of the other NPCs are currently available. You can ignore the note section and go to the apartment penthouse directly to visit, or meet him wherever.

● Effects and Events ● Weekly effects still hit the graveyard, and you may use items on the living unless otherwise noted. Mini-events will go up at the same time as their living counterparts. CYOAs are still available for our sweet deda.

● OOC Notes ● Alluding to the fact that the graveyard exists OOCly is okay, but please keep details of what it looks like, what happens here, plot, et cetera, to yourselves. Feel free to ask the mods if you're not sure about anything!



tactic: (pic#17256421)

[personal profile] tactic 2024-06-28 03:56 am (UTC)(link)
[ "That thing" has a NAME, Nona!!

Well, no. It doesn't. But Aventurine feels offended on its behalf as he stares down at it, the intricate carvings, the lovely colors, and (nu voice) the pointy end. ]


... I can't.

[ If Nona wants to knife duel, he will knife duel as he swings the scrimshaw at her. ]
segnale: (ac. 7)

[personal profile] segnale 2024-06-28 03:59 am (UTC)(link)
[she lets out a little yell of surprise when he swings at her, taking a step back too late as the scrimshaw scratches her face. in return, she takes another slash at him with the knife, calling out—]

Why is that thing so important to you, anyway!?

[she can get an idea, but she wants to hear it from his own mouth.]
tactic: (pic#17215661)

[personal profile] tactic 2024-06-28 04:07 am (UTC)(link)
[ The madness drives him, the desire to keep what's his pushing him forward, unrelenting even in the face of Nona's slash. He lets the blade cut him again if only to keep pressing on. ]

I can't go back down there without it! I can't see them like that again...!

[ All those faces, those anguished cries, the burning touches. Reminders of his past and present and everything that he's lost along the way.

This scrimshaw promises to ward those nightmares away. ]
segnale: (cg. 11)

[personal profile] segnale 2024-06-28 04:11 am (UTC)(link)
[she holds the blade out, a warning.

this hurts to say, when she's seen a glimpse of what aventurine's gone through. his loss and trauma, why he might so badly want something more hopeful. but...]


Remember what you were told, Aventurine—or have you already forgotten? We can't choose our beginnings, but we can at least choose our journeys. What journey is there for you if you cling to an illusion?
tactic: (pic#17179770)

[personal profile] tactic 2024-06-28 04:20 am (UTC)(link)
[ The scrimshaw is raised above his head, ready to strike down once more, but his hand freezes in the air when Nona speaks.

... No, he hasn't forgotten... Or maybe he has. Until now, his mind had clung to one thing only, a temporary relief in this strange object in his hand, but now, he's grown uncertain. The journey, yes. And at the end of it, he'd be able to recount the stories to his family, his father, mother, big sister. They'd smile, stroke his hair, and tell him how proud they were of him.

He hesitates here, leaving an opening as he tries to grapple with the truth. ]
segnale: (a. 3)

[personal profile] segnale 2024-06-28 04:26 am (UTC)(link)
[this is promising, but nona really does not want to find out what happens if aventurine changes his mind and strikes after all, so.]

Um—I'm sorry!

[she will try and jab the hilt of the knife into his gut to wind him and maybe even get him to let go of the scrimshaw? help.]
tactic: (pic#17215656)

[personal profile] tactic 2024-06-28 04:30 am (UTC)(link)
[ YEAH OKAY THAT WORKS

Aventurine doubles over, falling to one knee at the jab and releasing the scrimshaw on the way down. It slides across the floor, and Aventurine reaches for it, only to pull his hand back at the last second.

He's still fighting with himself. ]
segnale: (sprite. 6)

[personal profile] segnale 2024-06-28 04:45 am (UTC)(link)
[well. hm. nona will try and kick the scrimshaw away. maybe down the stairs.]

Come on, Aventurine... You're stronger than this. I know you are.
tactic: (pic#17179771)

[personal profile] tactic 2024-06-28 04:49 am (UTC)(link)
[ He is sick of being driven insane.

So in an effort to combat his madness, Aventurine will dig his fingers into the deep cut on his arm, dropping to both knees this time to lean forward and press his forehead against the cold floor.

He refuses to watch the scrimshaw get kicked down the stairs, too afraid of chasing after it. Instead, he will remain curled up here, on the ground, inflicting as much pain on himself to try and keep his mind distracted. ]


Nona, [ he mutters her name through gritted teeth. ] Grab the stone.
segnale: (cg. 1)

[personal profile] segnale 2024-06-28 04:53 am (UTC)(link)
[...

nona stares down at him in concern for a moment—a part of her doesn't want to leave him, for a multitude of reasons—but ultimately, she knows that staying where she is won't be productive.

doing as aventurine says, she turns on her heel and runs for the stone.]