mygod: (Default)
scawwy mods ([personal profile] mygod) wrote2024-04-30 01:40 pm
Entry tags:

graveyard

Graveyard

the town

post one


Welcome to Deda



So, you're dead. Sucks!

Except you might not feel dead—after what feels like a long brush with dreamless sleep, you wake up in a quaint hole: a coffin in an uncovered grave, blanketed in fog. Entombed with you are any personal items (unless they're trial evidence, sorry), and a strange feeling of... lightness? Whatever corruption was in your blood seems to have cleared away with your death, and your injuries are healed, besides any cool scars and lingering aches.

Once you make your way out, a quiet, verdant graveyard (literal) awaits you. You could take a look around the various locations, but the same fog that greeted you surrounds this place, keeping you from venturing too far outside of the town limits.

Still, you may as well get yourself situated. You're not done yet.




Welcome to the graveyard! Here's a quick primer:

You are dead. However, characters are healed of their critical injuries; they may keep any scars or lingering pains that you like. Additionally, they are no longer corrupted. The monstrous force inside you has subsided; this means characters will no longer have powers, etc.

● Setting ● The graveyard has the overall look and feel of a small New England town from the '90s; characters can travel any of the Graveyard Locations, fenced in by fog and forests. But the fog makes this place otherworldly, and strangely permeable. Maybe you can influence your surroundings?

● Living Watch ● Where there are screens, you can view the living side. This includes televisions at the bar, Heaven's Night, and in the apartment lobby—you may even spot a passing glimpse of them in a mirror or glass of water. Only public gatherings like mingles, trial, etc, can be seen and heard this way.

● Items ● Personal inventory transfers over to the graveyard, including items that may be stolen during trial. The only items that stay on the living side are ones that are voluntarily given away. Thursday victims will receive their items in their rooms on Sunday, after Execution. Those who arrive any other day will have their items in their grave with them.

● Injuries and Death ● Characters can still be injured and die here. While characters do not stay dead, please let the mods know if it does happen, so we can inform you of how it works.

● Audiences ● You can audience Death in person, but none of the other NPCs are currently available. You can ignore the note section and go to the apartment penthouse directly to visit, or meet him wherever.

● Effects and Events ● Weekly effects still hit the graveyard, and you may use items on the living unless otherwise noted. Mini-events will go up at the same time as their living counterparts. CYOAs are still available for our sweet deda.

● OOC Notes ● Alluding to the fact that the graveyard exists OOCly is okay, but please keep details of what it looks like, what happens here, plot, et cetera, to yourselves. Feel free to ask the mods if you're not sure about anything!



tactic: (pic#17250642)

[personal profile] tactic 2024-06-23 10:32 pm (UTC)(link)
[ Leans in to get another, closer look at the tome's meager contents. ]

Okay, so they wanted a leg of some kind. Did your cult have something like this too?
wolftonic: (b08)

[personal profile] wolftonic 2024-06-23 10:45 pm (UTC)(link)
[ Get a look at the word LEG again. ]

Mm. It could be that somehow a leg, or legs, is related to one of the ingredients.

As for the cult... we did have a number of tomes like this. I studied materials often myself, but the most important books were kept by the leadership. For all we know, this could be from the very same cult we're dealing with.
tactic: (pic#17149908)

[personal profile] tactic 2024-06-23 10:47 pm (UTC)(link)
[ Looks at the tome in all its... glory. ]

Think they'll want it back?

[ Sounds doubtful. ]
wolftonic: (b42)

[personal profile] wolftonic 2024-06-23 10:50 pm (UTC)(link)
[ do they want their soup ass book back?

He shakes his head. ]


...If anything, we're lucky. Stealing an old, forgotten tome like this won't raise any red flags.

Even if it doesn't have all the answers in one go. But nothing ever does.
tactic: (pic#17149888)

[personal profile] tactic 2024-06-23 10:58 pm (UTC)(link)
[ Hmm. Crosses his arms and leans a shoulder against Nehan it is affection week. ]

If they've misplaced important items in strange dimensions like the one we discovered, we might be able to stumble upon something with more value.
wolftonic: (b23)

[personal profile] wolftonic 2024-06-23 11:27 pm (UTC)(link)
[ It's affection week so this is fine. He's very tired so he leans his weight into it a little. ]

...As far as everyone knows, we're dead. So the cult has no reason to suspect we're stealing anything.

We should be as opportunistic as possible.
tactic: (pic#17156768)

[personal profile] tactic 2024-06-23 11:45 pm (UTC)(link)
Me? Having to be opportunistic?

[ Cheeky grin because he's annoying. ]

I guess I'll have to learn how.
wolftonic: (b04)

[personal profile] wolftonic 2024-06-24 12:11 am (UTC)(link)
[ he is annoying but since they're basically the same height because you lied to yourself, he just conks his head lightly against aventurine's. sleepy. ]

Yes. I'm sure it's all very new to you.
tactic: (pic#17179766)

[personal profile] tactic 2024-06-24 12:33 am (UTC)(link)
[ IT WASN'T A LIE i wish these dumb bitches would sleep ]

You're going to tip over and make a fool of yourself. [ Pats his back lightly. ] Go back up.
wolftonic: (b44)

[personal profile] wolftonic 2024-06-24 02:36 am (UTC)(link)
[ steps on his foot. ]

You're the last person who can say that to me.
tactic: (pic#17149882)

[personal profile] tactic 2024-06-24 02:51 am (UTC)(link)
[ Did a light summer breeze just graze his foot. ]

At least I can play the part of fool.

[ Pulls away to turn Nehan around by the shoulder. ]

You have appearances to keep up.