mygod: (Default)
scawwy mods ([personal profile] mygod) wrote2024-04-30 01:40 pm
Entry tags:

graveyard

Graveyard

the town

post one


Welcome to Deda



So, you're dead. Sucks!

Except you might not feel dead—after what feels like a long brush with dreamless sleep, you wake up in a quaint hole: a coffin in an uncovered grave, blanketed in fog. Entombed with you are any personal items (unless they're trial evidence, sorry), and a strange feeling of... lightness? Whatever corruption was in your blood seems to have cleared away with your death, and your injuries are healed, besides any cool scars and lingering aches.

Once you make your way out, a quiet, verdant graveyard (literal) awaits you. You could take a look around the various locations, but the same fog that greeted you surrounds this place, keeping you from venturing too far outside of the town limits.

Still, you may as well get yourself situated. You're not done yet.




Welcome to the graveyard! Here's a quick primer:

You are dead. However, characters are healed of their critical injuries; they may keep any scars or lingering pains that you like. Additionally, they are no longer corrupted. The monstrous force inside you has subsided; this means characters will no longer have powers, etc.

● Setting ● The graveyard has the overall look and feel of a small New England town from the '90s; characters can travel any of the Graveyard Locations, fenced in by fog and forests. But the fog makes this place otherworldly, and strangely permeable. Maybe you can influence your surroundings?

● Living Watch ● Where there are screens, you can view the living side. This includes televisions at the bar, Heaven's Night, and in the apartment lobby—you may even spot a passing glimpse of them in a mirror or glass of water. Only public gatherings like mingles, trial, etc, can be seen and heard this way.

● Items ● Personal inventory transfers over to the graveyard, including items that may be stolen during trial. The only items that stay on the living side are ones that are voluntarily given away. Thursday victims will receive their items in their rooms on Sunday, after Execution. Those who arrive any other day will have their items in their grave with them.

● Injuries and Death ● Characters can still be injured and die here. While characters do not stay dead, please let the mods know if it does happen, so we can inform you of how it works.

● Audiences ● You can audience Death in person, but none of the other NPCs are currently available. You can ignore the note section and go to the apartment penthouse directly to visit, or meet him wherever.

● Effects and Events ● Weekly effects still hit the graveyard, and you may use items on the living unless otherwise noted. Mini-events will go up at the same time as their living counterparts. CYOAs are still available for our sweet deda.

● OOC Notes ● Alluding to the fact that the graveyard exists OOCly is okay, but please keep details of what it looks like, what happens here, plot, et cetera, to yourselves. Feel free to ask the mods if you're not sure about anything!



shirtbag: (pic#17221735)

[personal profile] shirtbag 2024-06-23 09:52 pm (UTC)(link)
[ boothill is parked at the benches near the cemetery, staring at the thick, soupy fog with a grave expression. he has a rag for wiping condensation from his metal body and a plastic bag from bootleg ben and jerry's.

he gets up as soon as he sees someone emerging—someone on the smaller side. ]


Nona! That you?
segnale: (as. 1)

[personal profile] segnale 2024-06-23 09:55 pm (UTC)(link)
[she pauses.

and then stares.]


Boothill...?

[IS SHE HALLUCINATING]
shirtbag: (pic#17223542)

[personal profile] shirtbag 2024-06-23 10:01 pm (UTC)(link)
In the flesh.

[ smiles. he's so funny. ]

Yeah, it's me. Don't worry—I ain't gonna hurt ya'.
segnale: (sprite. 1)

[personal profile] segnale 2024-06-23 10:06 pm (UTC)(link)
[STILL STARING]

If you're, um, here... and not a ghost... is this the afterlife?
shirtbag: (pic#17223541)

[personal profile] shirtbag 2024-06-23 10:07 pm (UTC)(link)
[ he shakes his head. ]

Not as far as we know.

[ he offers her one of the notebooks. ]

Here. Take a read. ...Don't pay no mind to that cover, all right?
segnale: (sprite. 18)

[personal profile] segnale 2024-06-23 10:31 pm (UTC)(link)
[looks at the cover]
shirtbag: (pic#17223559)

[personal profile] shirtbag 2024-06-23 10:33 pm (UTC)(link)
[ ......... ]

Ask Aventurine. I ain't got an answer for ya'.
segnale: (f. 2)

[personal profile] segnale 2024-06-23 10:34 pm (UTC)(link)
It, um. It admittedly doesn't seem like your style!
shirtbag: (pic#17223555)

[personal profile] shirtbag 2024-06-23 10:36 pm (UTC)(link)
[ STARTS TO WONDER IF THAT'S WHY AVENTURINE HAD HIM PASS THEM OUT ]
shirtbag: (pic#17223541)

[personal profile] shirtbag 2024-06-23 10:38 pm (UTC)(link)
You'd be right about that one, young lady. Got some good information in it 'bout the whole situation, though. Everything we know so far.

How you feelin', first off?
Edited 2024-06-23 22:38 (UTC)
segnale: (sprite. 6)

[personal profile] segnale 2024-06-23 10:38 pm (UTC)(link)
[THIS BOOTHILL BULLYING

she does look like she's stifling a bit of a laugh, though, before she opens the notebook to read...]


Well... I feel like myself again, at least.
shirtbag: (pic#17223529)

[personal profile] shirtbag 2024-06-23 10:41 pm (UTC)(link)
No, uh... feelin' like you're gonna change at all, right?

[ thinks... he's awkward about this. more than he wants to be. ]

Monster seemed to up and leave the rest of us soon as we got here. Just checkin'.
segnale: (a. 4)

[personal profile] segnale 2024-06-23 10:46 pm (UTC)(link)
[nods]

... I'm glad you're yourself again too, Boothill.
shirtbag: (pic#17223594)

[personal profile] shirtbag 2024-06-23 10:49 pm (UTC)(link)
...

[ sets a hand on her shoulder. ]

You all right?
segnale: (promo. 2)

[personal profile] segnale 2024-06-23 10:51 pm (UTC)(link)
[she gives him a weak smile.]

... I'm okay. Nothing left to us but to keep moving forward, right?
shirtbag: (pic#17223528)

[personal profile] shirtbag 2024-06-23 11:00 pm (UTC)(link)
That sure's one way a'lookin' at it.

[ he sure didn't do that immediately, though. he sets his hand on her head this time and gives it a little rustle. ]

Just sayin' I know what it's like. It ain't easy rememberin' everything. You wanna talk, I'll listen.
Edited 2024-06-23 23:01 (UTC)
segnale: (f. 4)

[personal profile] segnale 2024-06-24 01:27 am (UTC)(link)
[rustled...]

... Thanks, Boothill. I'm pretty used to facing unpleasant truths, at least, so you don't have to worry too much on that front.
shirtbag: (pic#17223556)

[personal profile] shirtbag 2024-06-24 01:44 am (UTC)(link)
[ he looks thoughtful for a moment, looking her over. ]

You really must've gone through somethin' 'fore you got here if you're feelin' that way.
segnale: (sprite. 21)

[personal profile] segnale 2024-06-24 07:37 pm (UTC)(link)
[she gives a beaming smile, even if her heart's not 100% in it.]

Hey, I did say I've gone on lots of adventures, you know!
shirtbag: (pic#17223670)

[personal profile] shirtbag 2024-06-25 01:39 am (UTC)(link)
[ dilf senses ominously tingling. ]

What happened to us out there... That ain't like no other "adventure" I've ever been on. Don't know 'bout you.
segnale: (a. 2)

[personal profile] segnale 2024-06-26 02:39 am (UTC)(link)
[OMINOUSLY TINGLING?

but her smile falls.]


... Well, you're right about that.
shirtbag: (pic#17223560)

[personal profile] shirtbag 2024-06-26 03:29 am (UTC)(link)
[ he sighs deeply. ]

Well, I'll show you what we got 'round here. Them apartments are this way—ain't luxury, but the rooms change how you want them to, or something like that.

[ he opens up his plastic bag and looks inside. ]

You, uh... hungry? [ takes out a granola bar and a small packet of powdered donuts. ] Got these.
segnale: (sprite. 17)

[personal profile] segnale 2024-06-26 06:26 am (UTC)(link)
[peers at...]

I am kind of hungry... I only ate a few snacks during the trial, I think.
shirtbag: (pic#17221747)

[personal profile] shirtbag 2024-06-26 03:50 pm (UTC)(link)
Take one, it ya' want. We got slim pickin's here, but it's better than that slop they served in the refectory, I'll tell ya' that much.
segnale: (sprite. 6)

[personal profile] segnale 2024-06-27 09:07 pm (UTC)(link)
[a beat]

Yeah, I really got tired of the refectory food...

[but she will take some treats]